duktape
Duktape.cr
Duktape.cr provides Crystal bindings to the Duktape javascript engine.
Installation
Duktape.cr is best installed using Shards.
Add this to your shard.yml:
name: example  # your project's name
version: 1.0.0 # your project's version
dependencies:
  duktape:
    github: jessedoyle/duktape.cr
    version: ~> 0.6.1
then execute:
shards install
Shards v0.4.0 or greater will automatically make the native library. You can make the library manually by calling make libduktape from libs/duktape/ext.
Usage
You must first create a Duktape context:
require "duktape"
sbx = Duktape::Sandbox.new
sbx.eval! <<-JS
  var birthYear = 1990;
  function calcAge(birthYear){
    var current = new Date();
    var year = current.getFullYear();
    return year - birthYear;
  }
  print("You are " + calcAge(birthYear) + " years old.");
JS
An overwhelming majority of the Duktape API has been implemented. You can call the API functions directly on a Duktape::Sandbox or Duktape::Context instance:
sbx = Duktape::Sandbox.new
sbx.push_global_object   # [ global ]
sbx.push_string "Math"   # [ global "Math" ]
sbx.get_prop -2          # [ global Math ]
sbx.push_string "PI"     # [ global Math "PI" ]
sbx.get_prop -2          # [ global Math PI ]
pi = sbx.get_number -1
puts "PI: #{pi}"         # => PI: 3.14159
sbx.pop_3
Eval vs Eval!
All of the evaluation API methods have a corresponding bang-method (!). The bang method calls will raise when a javascript error occurs, the non-bang methods will not raise on invalid javascript.
For example:
sbx = Duktape::Context.new
sbx.eval <<-JS
  var a =
JS
will not raise any errors, but will return a non-zero error code.
The following code:
sbx = Duktape::Context.new
sbx.eval! <<-JS
  __invalid();
JS
will raise Duktape::Error "SyntaxError".
Sandbox vs Context
You should only execute untrusted javascript code from within a Duktape::Sandbox instance. A sandbox isolates code from insecure operations such as Duktape's internal require mechanism and the Duktape global javascript object.
Creating a Duktape::Context gives code access to internal Duktape properties:
ctx = Duktape::Context.new
ctx.eval! <<-JS
  print(Duktape.version);
JS
Setting a Timeout
Duktape::Sandbox instances may optionally take an execution timeout limit in milliseconds. This provides protection against infinite loops when executing untrusted code.
A Duktape::Error "RangeError" exception is raised when the following code executes for longer than specified:
sbx = Duktape::Sandbox.new 500 # 500ms execution time limit
sbx.eval! "while (true) {}"    # => RangeError
Calling Crystal Code from Javascript
Note: This functionality is considered experimental and syntax/functionality may change dramatically between releases.
It is possible to call Crystal code from your javascript:
  sbx = Duktape::Sandbox.new
  sbx.push_global_object
  sbx.push_proc(2) do |ptr| # 2 stack arguments
    env = Duktape::Sandbox.new ptr
    a = env.get_number 0
    b = env.get_number 1
    env.push_number a + b
    env.return 1 # return success
  end
  sbx.put_prop_string -2, "adder"
  sbx.eval! "print(adder(2, 3));" # => 5
Contributing
I'll accept any pull requests that are well tested for bugs/features with Duktape.cr.
You should fork the main repo, create a feature branch, write tests and submit a pull request.
License
Duktape.cr is licensed under the MIT License. Please see LICENSE for details.