license

A simple license management library
0.1.0 Latest release released

license

A simple shard for using and managing licenses in your Crystal project. All licenses have been made available via the choosealicense.com repository by GitHub and is freely available under the MIT license.

Installation

  1. Add the dependency to your shard.yml:

    dependencies:
      license:
        github: devnote-dev/license
    
  2. Run shards install

Usage

Licenses are loaded at compile time depending on the methods you use. Click here for the full list of available licenses.

A single license can be loaded using the License.load method:

require "license"

license = License.load "mit" # case-insensitive!

This will return a license instance which contains the license contents as well as metadata about the license such as the title, SPDX identifier, description and more. See license.cr for available methods.

Multiple licenses can be loaded using the same method, which will return an array of the license instances:

licenses = License.load "bsd-2-clause", "bsd-3-clause"
# => [#<License:0x...>, #<License:0x...>]

Warning Unknown licenses will cause a compilation error.

You can also use the License.load_all macro to load all available licenses at compile time.

You can also get all available licenses at runtime by using the License.init method then access them via License.licenses:

License.init # loads everything at compile time
License.licenses # => [#<License:0x...>, ...]

If you wish to do this yourself then you can use the License.load_all macro method which will return an array of all available licenses.

Rendering

Licenses can be rendered at compile time or at runtime via the License.render macro or License#render instance method.

# via macro
License.render "mpl-2.0", year: 2023, author: "devnote-dev"
# => "Mozilla Public License Version 2.0 ..."

# via instance method
license = License.load "mpl-2.0"
license.render year: 2023, author: "devnote-dev"
# => "Mozilla Public License Version 2.0 ..."

Keep in mind that the render macro method can also raise a compile time error like the other macro methods if the license is not found.

Contributing

  1. Fork it (https://github.com/devnote-dev/license/fork)
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create a new Pull Request

Contributors

This repository is managed under the MIT license.

© 2023 devnote-dev

license:
  github: devnote-dev/license
  version: ~> 0.1.0
License MIT
Crystal 1.8.2

Authors

Dependencies 0

Development Dependencies 0

Dependents 1

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