lucky_env
LuckyEnv
Yet another environment variable manager. Read from a file like a .env
Installation
- Add the dependency to your
shard.yml
:
dependencies:
lucky_env:
github: luckyframework/lucky_env
- Run
shards install
Usage
Environment variable file
Create your "env" file. Name it whatever you want. Most common is .env
.
The file is created with key/value pairs separated by =
.
APP_NAME=my_app
LUCKY_ENV=development
DEV_PORT=3002
DB_NAME=${APP_NAME}_${LUCKY_ENV}
Crystal code
# This would normally go in your `src/shards.cr` file
require "lucky_env"
# Loads the ".env" file. Raises if it is missing
LuckyEnv.load(".env")
# Use `load?` if the file is optional.
# This will not raise if the file is missing
LuckyEnv.load?(".env")
ENV["LUCKY_ENV"] == "development" # => true
# Returns whatever `ENV["LUCKY_ENV"]` is set to, or `"development"` if not set.
LuckyEnv.environment # => "development"
# Environment predicates
LuckyEnv.development? # => true
LuckyEnv.production? # => false
LuckyEnv.test? # => false
Development
Install shards shards install
, and start making changes.
Be sure to run ./bin/ameba
, and the crystal formatter crystal tool format spec src
.
Read through the issues for things you can work on. If you have an idea, feel free to open a new issue!
Contributing
- Fork it (https://github.com/luckyframework/lucky_env/fork)
- Create your feature branch (
git checkout -b my-new-feature
) - Commit your changes (
git commit -am 'Add some feature'
) - Push to the branch (
git push origin my-new-feature
) - Create a new Pull Request
Contributors
- Jeremy Woertink - creator and maintainer