water

A library for writing HTML in plain Crystal
1.0.0 Latest release released
shootingfly/water
28 1
Shootingfly

Water : HTML in plain Crystal

Build StatusGitHub release

A library for writing HTML in plain Crystal.

Installation

  1. Add the dependency to your shard.yml:

    dependencies:
      water:
        github: shootingfly/water
    
  2. Run shards install

Usage

require "water"

class Water
  def_custom_tag hello_world
end

page = Water.new do
  doctype
  html {
    head {
      meta %|name="viewport" content="width=device-width,initial-scale=1.0"|
      title "This is a tile"
      style %q{
        h1 {
          color: red;
        }

        p {
          color: green;
        }
      }
      script %q{
        alert("Hello");
        system.logger("\n");
      }
      link %|rel="stylesheet" media="screen"|
    }
    body {
      h1 %|class="Hello"|, "This is a water file"
      h2 "This is blue"
      input %|type="checkbox" checked=false|
      input %|type="checkbox" checked=true|
      input %|type="checkbox" checked="checked"|
      span %|id="some-id" class="classname"| {
        div %|id="Hello" class="world world2"| {
          some_var = "hello world haha"
          span %|data-some-var="some_var" two-attr="fun"| {
            text "and a hello"
          }
          span %|class="deep_nested"|, "text inside of <p&gt"
          text <<-HTML
          #{Process.pid}
          text node
          other text node
          HTML
        }
      }
      div %|class="row"| {
        div %|class="col-md-9"| {
          users = [1, 2]
          users.each_with_index do |index|
            h2 %|class="right_#{index}"| {
              div {
                span "Hello"
              }
            }
          end
        }
      }
      br
      text "&nbsp;" * 4
      hello_world "Hello"
      span Process.pid
    }
  }
end
puts page
<!DOCTYPE html>
<html>
  <head>
    <meta name="viewport" content="width=device-width,initial-scale=1.0">
    <title>This is a tile</title>
    <style>
        h1 {
          color: red;
        }

        p {
          color: green;
        }
      </style>
    <script>
        alert("Hello");
        system.logger("\n");
      </script>
    <link rel="stylesheet" media="screen">
  </head>
  <body>
    <h1 class="Hello">This is a water file</h1>
    <h2>This is blue</h2>
    <input type="checkbox" checked=false>
    <input type="checkbox" checked=true>
    <input type="checkbox" checked="checked">
    <span id="some-id" class="classname">
      <div id="Hello" class="world world2">
        <span data-some-var="some_var" two-attr="fun">
          and a hello
        </span>
        <span class="deep_nested">text inside of &amp;lt;p&amp;gt</span>
        14674
        text node
        other text node
      </div>
    </span>
    <div class="row">
      <div class="col-md-9">
        <h2 class="right_1">
          <div>
            <span>Hello</span>
          </div>
        </h2>
        <h2 class="right_2">
          <div>
            <span>Hello</span>
          </div>
        </h2>
      </div>
    </div>
    <br>
    &nbsp;&nbsp;&nbsp;&nbsp;
    <hello-world>Hello</hello-world>
    <span>14674</span>
  </body>
</html>

Note

Because p and select are used by Crystal. tag p is renamed to para, tag select is renamed to select_tag.

Contributing

  1. Fork it (https://github.com/shootingfly/water/fork)
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create a new Pull Request

Contributors

water:
  github: shootingfly/water
  version: ~> 1.0.0
License MIT
Crystal 1.0.0

Authors

Dependencies 0

Development Dependencies 0

Dependents 2

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